Heavy Handed is a trait in Fallout: New Vegas. Taking this trait grants a benefit of a 20% bonus to damage when using melee and unarmed weapons and a penalty of a 60% decrease to critical hit damage when using melee and unarmed weapons. Assuming a Critical Hit chance of 7.5% (base 5%, multiplied by a machete's x1.5 Critical Hit chance), a player character will be able to utilize a Critical Hit
A simple mod that greatly reduces the min spread on most of the weapons in-game to improve the shooting experience in Fallout : New Vegas. This mod should not be used alone because it would greatly overpower all automatic weapons. Some recoil mod is highly recommended to go along. I will include compatibility patches soon.
Cazadores (Spanish for "hunters") are mutated insects found in the Mojave Wasteland, Big MT, and Zion Canyon in 2281. Mutated and enlarged in the laboratories of Big MT, cazadores are the offshoot of DNA experiments performed by Doctor Borous. Borous' memories of when these experiments took place however have become muddled; he is confident that they took place on a Tuesday, possibly in May of
Ninja is a perk in Fallout: New Vegas. Taking this perk grants a permanent 15% bonus to critical chance and 25% bonus to damage on a successful sneak attack critical when using Melee Weapons and Unarmed attacks. The perk affects the critical chance and sneak attack damage of both Melee Weapons and Unarmed despite only requiring 80 Melee Weapons in addition to 80 Sneak. PC Playstation 3 Xbox
Mister Sandman is a perk in Fallout 3, Fallout: New Vegas, Fallout 4 and Fallout 76. Silently kill any sleeping person and bonus XP for each such kill. Increased damage from silenced weapons. At night your silenced weapons do an additional +25% sneak attack damage. When making a sneak attack with a silenced or suppressed weapon, the damage is increased by +2 CD. The name of the perk is in
When using basic ammo, Gobi does 60 damage, which is very high among all the weapons in the game. The only weapons that do considerably more damage per shot are weapons like the Anti-Materiel Rifle (110) or the YCS/186 (140). Most of the other high-quality weapons hover around 60-75.
The automatic rifle is a weapon in the Fallout: New Vegas add-on Dead Money. One of the rarest models of weaponry in the pre-War United States was this air-cooled automatic rifle chambered for .308 caliber rounds. Loaded using detachable 20-round magazines, the automatic rifle has a higher base damage per shot than any other fully-automatic projectile weapon and a comparatively high critical
Similar to Fallout 3, New Vegas' weapons are not that satisfying to use since they are not particularly impactful. Even on higher difficulty levels, the base game is still pretty easy, leading to
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fallout 3 new vegas weapons